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We are selling a season pass, and we have a plan to add two packs for customization. What are the plans for DLC related to character customization, or will everything be available from the start? First you will get to choose either a standard character, or start from scratch. First, you select your race, then define your look, and then you get into traditional SoulCalibur character creation.Ĭan you use standard characters as the basis for your custom character? How does the character customization in general compare to previous SoulCalibur games?Īctually, there will be fewer items compared to SoulCalibur V, but what's new is the ability to choose the race of your character. In this mode, you can create and customize different item sets, but you cannot reinforce them. There is a separate character creation mode, separate from Libra of Souls. No you can't use them online.not even locally. Libra of Souls will allow you to define your own fate, and uncover hidden stories behind the scenes.īy clicking 'enter', you agree to GameSpot'sĬan you use the character you've created in Libra of Souls in other modes, or online? So, Chronicle of Soul is going to present the official history of SoulCalibur, while Libra of Souls will show an alternate perspective. In relation to Chronicle of Souls, it takes place at the same time, and you will see some synchronization between the two. The character that you create will be the protagonist. The other story mode is called Libra of Souls, which has a world map that you explore to look for and collect new weapons, or reinforce your existing items in a role-playing fashion. You may have already heard this, but in Chronicle of Soul, you will see the years shift along the series' timeline as you progress. As you know, SoulCalibur and Soul Edge are the most iconic swords in the series, so you will see how they were created in the first place the official history of the world of SoulCalibur. This will go back to the timeline of SoulCalibur 1 and 2, and we also wanted to go back to Soul Edge, but with some new interpretations for players to experience. That's why we tried very hard to include two separate story modes
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As we expected, the important takeaway was that a lot of players enjoyed the single-player modes. We had many discussions and did lots of analysis. Okubo: When we started development on SoulCalibur VI, we revisited all the titles from the past. GameSpot: Can you summarize your approach to SoulCalibur VI's story modes? (The following interview has been edited for flow and clarity.) Now Playing: SoulCalibur 6 Network Test Live Gameplay